Dragon´s Myth

Dragon´s Myth

Client: Rabcat Computer Graphics Involved in complete Artproduction as part of art team at Rabcat Computer graphics. Modeling, Texturing, Lookdef, Rendering, Vfx, Compositing, Video courtesy of Rabcat Computer Graphics Image courtesy of Rabcat […]

Payday 2

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Gage Historical Pack Client: Starbreeze Studios | Overkill Software highres modeling, lowresmodeling,uv creation,map baking, mask textures for “Mauser” as part of art team at Rabcat Computer Graphics Image courtesy of Overkill […]

Asterix & Friends

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Publisher: Sproing Publishing GmbH Clients: Sproing, Socialspiel Involved in artproduction from concept to released Graphics as part of art team at Rabcat Computergraphics. Environments, Characters, Buildings and Logo Design.   Image courtesy […]

Comicon 2015

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Personal project My Final entry for Comicon Challenge 2015. Batman mixed up with Gail from Sin City. See Top10   Image courtesy of Lukas Vogl Image courtesy of Lukas Vogl Image courtesy of Lukas […]

Forza Horizon

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Publisher: Microsoft Studios Client: Playground Games I was involved in full environment production as an environment artist from preproduction to released game. Onsite and remote part of Rabcat Computer Graphics […]

The Crew

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Publisher: Ubisoft Client: Ivory Tower Vehicle interior and exterior modeling within specifications at Rabcat Computer Graphics. Image courtesy of Ubisoft Image courtesy of Ubisoft Image courtesy of Ubisoft Image courtesy […]

Forza Horizon 2

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Publisher: Microsoft Studios Client: Playground Games Onsite environment art at Playground Games Image courtesy of  Microsoft Studios Image courtesy of  Microsoft Studios Image courtesy of  Microsoft Studios Image courtesy of […]